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Action essentials 3
Action essentials 3









action essentials 3 action essentials 3

There are currently a number of different muzzle blasts but no mention of what gun these were filmed from. (This would be most useful for a high quality slow-motion gunfight sequence.) It would be great to see some high rez rendered video assets of bullets that your camera could track, either that move straight ahead in front of the camera or which come from different parallel or head on directions. We’ve all seen the sniper shots that track behind a bullet headed toward a victim’s head or the cool bullet shots from movies like Wanted and The Matrix. With some clever camerawork and tracking these could be combined to create very realistic effects. (Also, ninja shuriken are always popular.) As would still assets of knives and arrows embedded into flesh and walls, in addition to flesh impact wound videos from these sorts of weapons. As such, creating realistic assets of popular knife styles, like the Kabar Fighting Knife, and flying arrows would be great. Movies like The Crow, Hard Target, and Robin Hood: Prince of Thieves used motion tracking shots of thrown blades, and flying arrows. Specific things we’d like to see in relation to this would be: well rendered shotgun shells, smoke plumes from the shells being ejecting, muzzle blasts with the particulate expulsion you get from shotgun blasts (with the greater amount of smoke spill, as well), and sound effects to go along with this.

#Action essentials 3 full#

With the easy obtainability of full metal shotguns which can be dry-fired realistically, assets associated with them would be a great addition. So, with all the awesomeness that’s packed into Action Essentials 2, what improvements would we like to see in Action Essentials 3? We have five things we’d love to see in Action Essentials 3 and a sixth if technology coincides with the release. Microfilmmaker Magazine - Reviews - Visual Effects Review: Action Essentials 2, Pg.











Action essentials 3